Ten simple rules to create a serious game, illustrated with examples from structural biology - Virtual & augmented ENvIronments for Simulation & Experiments Accéder directement au contenu
Article Dans Une Revue PLoS Computational Biology Année : 2018

Ten simple rules to create a serious game, illustrated with examples from structural biology

Résumé

Serious scientific games are games whose purpose is not just fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research. The number of serious games is increasing rapidly, in particular citizen science games (CSGs), games that allow people to produce and/or analyze scientific data. It is possible to build a set of rules providing a guideline to create or improve serious games. We present arguments gathered from our own experience (Phylo, DocMolecules, the HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games.

Domaines

Génétique
Fichier principal
Vignette du fichier
journal.pcbi.1005955.pdf (1.93 Mo) Télécharger le fichier
Origine : Fichiers éditeurs autorisés sur une archive ouverte
Loading...

Dates et versions

hal-01744190 , version 1 (18-07-2019)

Identifiants

Citer

Marc Baaden, Olivier Delalande, Nicolas Ferey, Samuela Pasquali, Jérôme Waldispühl, et al.. Ten simple rules to create a serious game, illustrated with examples from structural biology. PLoS Computational Biology, 2018, 14 (3), pp.e1005955. ⟨10.1371/journal.pcbi.1005955⟩. ⟨hal-01744190⟩
196 Consultations
91 Téléchargements

Altmetric

Partager

Gmail Facebook X LinkedIn More