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Interactive 3D Fluid Simulation: Steering the Simulation in Progress Using Lattice Boltzmann Method

Abstract : This paper describes a work in progress about software and hardware architecture to steer and control an ongoing fluid simulation in a context of a serious game application. We propose to use the Lattice Boltzmann Method as the simulation approach considering that it can provide fully parallel algorithms to reach interactive time and because it's easier to change parameters while the simulation is in progress remaining physically relevant than more classical simulation approaches. We describe which parameters we can modify and how we solve technical issues of interactive steering and we finally show an application of our interactive fluid simulation approach of water dam phenomena.
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https://hal.archives-ouvertes.fr/hal-02399846
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Submitted on : Thursday, January 9, 2020 - 4:03:51 PM
Last modification on : Tuesday, November 16, 2021 - 5:24:31 AM
Long-term archiving on: : Saturday, April 11, 2020 - 1:24:09 PM

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Mengchen Wang, Nicolas Ferey, Patrick Bourdot, Frédéric Magoulès. Interactive 3D Fluid Simulation: Steering the Simulation in Progress Using Lattice Boltzmann Method. 2019 18th International Symposium on Distributed Computing and Applications for Business Engineering and Science (DCABES), Nov 2019, Wuhan, China. pp.72-75, ⟨10.1109/DCABES48411.2019.00025⟩. ⟨hal-02399846⟩

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